Roy Amoyal

Roy Amoyal

PhD Candidate in Computer Science · 3D Computer Vision
Ben-Gurion University of the Negev

I'm a PhD candidate at Ben-Gurion University under the supervision of Prof. Oren Freifeld, and an Applied Scientist (Research) intern at Amazon.

My research is in 3D computer vision: structure from motion, multi-view stereo, 3D reconstruction, Gaussian Splatting, and 2D/3D registration. Before my PhD, I spent four years building vision systems for autonomous drones.

In my first PhD year (2026), I've been exploring semantic-geometric representations to tackle a hard problem: matching and aligning different objects of the same category. This line of work has already led to two papers at CVPR 2026 and NeurIPS 2026, with a third on the way.

3D ReconstructionGaussian Splatting3D Registration Multi-View GeometryVisual SLAM

News

Publications

NeurIPS 2026

SemGeo-Gen: Unsupervised Generation of Approximate Cross-Instance Semantic-Geometric Correspondences

Roy Amoyal, Shira Ifergane, Oren Freifeld

PhD Research

Paper and code coming soon

NeurIPS 2026Spotlight · top 1.3%Amazon Research Internship
DiFix
MACRO (ours)

MACRO: Training-free Multi-plane Attention for Closeup Render Optimization

Nitzan Hodos, Roy Amoyal, Lior Fritz, Ianir Ideses, Sagie Benaim, Netalee Efrat

NeurIPS 2026

Video Stitching from Multiple Moving Cameras

Shira Ifergane, Roy Amoyal, Shahar Benishay, Oren Freifeld

Paper and code coming soon

CVPR 2026

Cross-Instance Gaussian Splatting Registration via Geometry-Aware Feature-Guided Alignment

Roy Amoyal, Oren Freifeld, Chaim Baskin

PhD Research

GSA aligns two independent 3D Gaussian Splatting models with a similarity transform, even when they depict different objects of the same category, using viewpoint-guided spherical map features and a coarse-to-fine registration.

Scientific Reports 2026
Original
Clean

Gaussian Splashing: Direct Volumetric Rendering Underwater

Nir Mualem, Roy Amoyal, Derya Akkaynak, Oren Freifeld

Extends 3D Gaussian Splatting to underwater scenes by modeling scattering and absorption in the medium, for fast, high-quality reconstruction and rendering.

ECCV 20241,000+ citationsUndergraduate Research
Effective receptive field with RepLK
RepLK
Effective receptive field with WTConv
WTConv (ours)

Wavelet Convolutions for Large Receptive Fields

Shahaf E. Finder, Roy Amoyal, Eran Treister, Oren Freifeld

WTConv uses the wavelet transform to grow a CNN's receptive field with only logarithmic parameter growth, as a drop-in replacement for depthwise convolutions.

Preprints

arXiv 2026

Fast and Memory-Efficient Wavelet Convolutions via I/O-Aware Reformulation

Amit Aflalo, Shahaf E. Finder, Roy Amoyal, Eran Treister, Oren Freifeld

Featured Projects

🏁 Israel's first student autonomous race car: first successful tests · Feb 2025

BGRacing Autonomous: Israel's First Student-Built Autonomous Race Car

Head of the Autonomous Division · BGRacing, Ben-Gurion University · 2023–2025

I led the autonomous division of BGRacing, Ben-Gurion University's Formula Student team. In 2025 we became the first university team in Israel to build a student-led autonomous race car that drove on its own in real-world tests.

  • Led 20 students in 4 teams across the full autonomy stack: simulator, perception, path planning, and control.
  • LiDAR-only pipeline (detection → planning → control) that can drive even without state estimation.
  • Cone position and distance from a single RGB camera, using known intrinsics and cone size, as a LiDAR backup.
  • Extended Kalman Filter fusing GPS, IMU, and wheel speed for state estimation.

⏩ 1.5× speed · one unedited round

You Only Shoot Once: A Real-Time YOLOv5 Aimbot for Counter-Strike

Personal project · April 2022

Built from scratch in 2–3 days while home sick with COVID, before the age of AI coding assistants: no ChatGPT, no Claude.

A real-time computer vision system that plays Counter-Strike: it captures the screen, detects opponents with a YOLOv5 model I trained, and aims and fires automatically. I wrote all of it myself, without a tutorial.

  • Trained YOLOv5, one of the newest and fastest real-time detectors at the time, on gameplay frames I labeled, targeting opponents' head and upper body.
  • Aimed and fired at detected targets in real time on a single GTX 980 GPU (4 GB VRAM).
  • In the round shown, I only moved and listened for enemies. Every kill was made automatically by the system, including every headshot, and it fired about 90% of all shots.

Built as a vision experiment. I don't support cheating in online games.

Experience

  1. Applied Scientist (Research) Intern

    Amazon · Prime Video Sports

  2. Computer Vision Algorithm Engineer

    CopterPix Pro · Autonomous Drones

    CopterPix drone with its onboard compute payload, during field testing
    Field testing
  3. Computer Vision Algorithm Developer Intern

    Penta Drone Robotics · Starship program

    Starship internship program certificate for Penta Drone Robotics
    Certificate (Hebrew)

Honors & Activities

Service & Community

Teaching

Teaching Assistant, Department of Computer Science, Ben-Gurion University

Education